Articles

Spoiling Content while Marketing

Marketing is how you communicate to people what your game is about. Naturally, this means “spoiling” some of the meat of the game.

But how much is too much spoiling? How do you know what will hook the player and how much is too much information?

Today I want to look at why spoiling some of your game is a good thing and how to avoid spoiling too much.

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Articles

Marketing Fundamentals for indie game developers

At the end of the day as a dev, we want people to play our game. We want people to play it and preferably tell us they like it, maybe even recommend it to a friend. But today, more than ever, making a game and releasing it isn’t enough.

Marketing is one of the key aspects of game development, as it is with any product development, but understanding the components of marketing—the building blocks of why we do this—is more important than ever. Today I want to take a step back and talk about the fundamentals of marketing—what does it mean to “market a game”?

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Articles

5 Free Tools For Indie Game Marketing + Bonus

While I talk about concepts and ideas for marketing indie games a lot, I rarely see talks on what to use to market indie games. Today I want to briefly go over tools I use weekly for indie game marketing.

There’s also a brief bonus section on additional websites that are cool for social media marketing. Alright, let’s get started!


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