2023 has come and gone—it feels like it was just a week ago that my grandma was complaining that Thanksgiving and Christmas were too close together, and now it’s January. I spent the last 2 weeks of 2023 sick (I still am), which made it go by like a blur.
2022 was a fresh slate for me, with a new job, a new home, and new projects. 2023 was a year of finding a new rhythm—figuring out how I work best and molding my work time around that rather than trying to make myself go against the flow.
Working from home is truly a blessing and a curse. I do think that it has more positives than negatives (especially right now as I’m able to work while being sick and don’t have to take time off), but navigating around the negatives is tricky. The main problem I’ve faced, aside from lack of interaction with non-family, is that it’s harder for me to focus on work when I end up spending almost all of my awake hours at my desk, either for my fulltime job or for VN development or for relaxing.
I’ve had to mix things up, usually taking my laptop to other parts of the house or even working outside of home some days. Even if it’s only for a few hours, it helps reset the fatigue of being at my desk all day every day. It doesn’t always work, and one problem I ran into for most of the year was being unable to focus on writing. Art and scripting are more “mindless” for me, I can do them with a video or voice call in the background, but writing is something I’ve always struggled to concentrate on.
This year was my first year attempting NaNoWriMo, though a more casual version of it. A few other devs were also entering NaNoWriMo to work on their projects so I hopped on too. I wanted to use the hype of the event to push myself to focus on writing, and it worked! My goal was to hit 30k total words in the month across multiple projects—which is about what I write in half a year—and I hit it.
Continue reading “2023 Year in Review”